*******************************************************
   Black and White Creature Isle Genesismod 2.00 Readme
*******************************************************

Contents

1) Installation German (Deutsch)
2) Installation English (Englisch)
3) Features
4) Known Bugs
5) Version History
6) How to contact the Author

*******************************************************
Installation German (Deutsch):

Um mein Mod spielen zu knnen, msst ihr alle Ordner in den B&W IDK Ordner kopieren. Ledeglich die Musik wird ersetzt, d.h. dass ihr weiterhin auch noch b&w IDK spielen knnt, ohne irgendwelche Dateien auszutauschen.
Um mein Mod zu spielen, msst ihr eine neue Verknpfung anlegen und anschlieend auf Eigenschaften gehen. Dort gibt unter Ziel am Ende
-SETTINGS:.\scripts\Megamod.cfg ein.

*******************************************************
Installation English (Englisch):

If you want to play my mod you've to copy all folders into the B&W IDK direction. Just the music would be replaced, what means that you can play B&W IDK furthermore, without changing some files. To play my mod you've to create a new shortcut. Then at preferences you've to write
-SETTINGS:.\scripts\Megamod.cfg behind the filing path.

*******************************************************
Features

1. 10 Epic-Wonders. Look at my Youtube-Account for more Informations about the Epic Wonders: http://www.youtube.com/user/Kratzean

2. Tributmode with different Extras, for example Day/Night changer, Multipickup, Extra-Buildings... You can find a Video of the Multipickup at my Youtube-Account too.

3. A new Story with more than 15 lands, new gods and more...

4. 2 new creatures (a Fox and a Dragon) and a new Spell (Spell of Hungry).

5. Much other bonus features, for example a Interface, Extra-Statistiks....

6. Ingame Mapeditor (only in skirmish mode avaiable)

7. New objects and textures.

*******************************************************
Ingame Mapeditor

1. To start the Ingame-Mapeditor, press the keys E, D, T and F12.

2. After this, minimize the game and start the "./IngameMapeditor/CreatureIsle-Mapeditor.exe" file. The file is needed, to save the script map commands and th use the Ingame Mapeditor.

3. Follow the instructions on the screen (the Ingame Mapeditor is written in english, not in german).

4. To save the map-script-commands, press the left SHIFT key and F2.

5. You see in the same folder where the CreatureIsle-Mapeditor.exe is a new text fdile with the actual date and time.

6. There are the map-script-commands, which you can copy into your map.


Note: At the moment, only a few map-script-commands are possible. Some Commands without coordinates (like the landscape) or towns don't can be placed.

*******************************************************
Version History

2.00a - a lot of bugfixes

        ingame Mapeditor

        new water texture

        a new Extraland for the Atlantis-Story (Island 6.5)

        better version of the Multipickup (for more informations, use the F2-help ingame)

        new music and better quality of existing music (some music tracks are replaced with B&W2 music)

        new Objects (Chaos Diamonds) and new textures for rocks and pillars

        a lot of puzzle challenges (like the fish puzzle, totem puzzle or temple puzzle) are added on different lands (some as new story scripts too)

        better sky/horizont replacement

        text corrections (german)

1.51  - a bug in Land 8 was fixed, which can make it impossible, to complete Land 8.

        another bug in Land 13, which can make problems, to start the quest with the comets.

1.50  - some Bugfixes in the Story.

	a critical bug was fixed. This bug had  make it impossible, to complete the story.

1.00a - five Chaoslands, Islands 6 and 7 and Finalisland added.

	Bugfixes for the Multipickup, Extrabuildings and bugs in the Story.

	Critical error for creature-battles and Objects from the Vortex fixed.
	New Music added.

	Extra-Statistiks added and other extras.

	All extrabuidlings you can buy in the Tributmode separatly.

	New Extrabuildings added: Norse-Villa and Animalfarm.

	Tributcosts, Manacosts and distance from Epics changed.

0.85b - Bugfix of the critical "Runtime Error!", when saving a game sometimes.

	Fixed version of the Atlantismod- Islands 1 - 4 and a Appearscript for
	Atlantis (Island 5)

	New Music for two Island 5 scripts.

	Other little problems in the other Islands, for example creatures
	in the water.

0.80b (not released)-	Bugfix and better control for Multipickup. The Multipickup
	is now more like the B&W 2 Multipickup.

	Complete Remaking of all Epic Wonders and Bugfixes for the
	Epic Wonders. A new Epic Wonder, called "Stoptime-Epic".
	New Effects and Sounds for the Epic Wonders.
	This Effects make the Epic Wonders more like the B&W 2
	Epic Wonders. New Method to load, aktivate an deaktivate
	the Epic Wonders.

	Revised Versions of the Extra buildings.

	New Tributmode Options. A Day/Night Changer, to change,
	like B&W 2  the Daytime. This Option replace the
	"Stockades" in the Tributmode. Another Option is the
	Epic-Temple, whit this you can easier call a Epic Wonder.
	This Option replace the "convert a neutral Town" Option.

0.75b - Stormymod (Islestormy) with some fixes.

	Atlantismod (Island1 - Island5) with some fixes.

	Land 7 - Land 19 of the Story.

	Tributmode, Epic Wonders, Multipickup, new buildings,
	new Creature (Dragon), New Spell (Spell of Hungry),
	special skirmish and new musics.

	Landchanger-Option to play directly another Land.

*******************************************************
Contacting the Author:

You can contact me by

E-mail: pat.selter@ish.de
Skype-Name: bamelin.
Web: http://www.kratzeansworld.de.vu

*******************************************************
Thanks and credits:

- Maric Bentusi				Challenge-ideas for the Atlantismod-Islands

- Aias (Minas)				Landscape and towns for Land 21, ideas for challenges

- credit to: the Great Dementron	for the Fox_Creature	

- kays					for providing the betas of the Genesismod.